Content

Team Growth & Effectiveness Training

This interactive experiential learning program takes a new look at team development and formation. It addresses communication at different stages of team development and looks at role application at different stages. Lastly it provide team members with the tools and knowledge to sustain team growth.


REMIT:

Provide a teambuilding and training process for a group of people.
All activities to be fun and challenging, incorporating all team members.
All learning and facilitation to be done in an interactive and fun style, keeping all team members involved and allowing for continuous personal growth.
All activities and sessions are to focus on the key learning outcomes.


KEY LEARNING OUTCOMES:

  • Team effectiveness session (Experiential learning using team simulations)
  • To enhance our understanding of the Dynamics of Teamwork so as to improve our own effectiveness as a team
  • Highlight the importance of everybody working towards bigger picture, in order to improve company as well as personal environment.
  • Address the “rescue mentality”.
  • Shift focus from interpersonal and personal issues, to a stage 4 work related focus.

Program structure:

All activities will be fun based and structure in a format that promotes involvement from all team members. The discussions and learning taken from the activities will not be done in a formal “classroom” setup, but facilitated out of the activity. This assist teams in not putting up normal barriers to being “taught”, but rather allows them to come up with learning outcomes themselves. Applying these learning outcomes through activity, also facilitates the application of these outcomes back into the office environment.

Experiential learning process:

The process used during the activities is based on the Adventure based experiential learning model. This model will allow teams to acquire skills on both a theoretical, as well as a practical level and facilitate the process of applying these skills in a controlled environment. Activities are followed by interactive discussion session at the activity, where the relevance of the activity as well as the practical implications are discussed and made relevant for the work environment. A process of continues learning is followed, where each activity not only assist in the learning of new skills, but also re-emphasizes the previously acquired skills.

Warm Ups:

A Ka Zo

Guaranteed to get you roaring with laughter. This ice breaker puts everybody on the spot and allows you to let the hair down a bit.

Team Growth Assessment:


This short interactive assessment is designed to allow teams insight into their current growth and stage development.

Clay Definition

This is a dynamic activity in expression and indicating your self-perception and vision within an environment. Individuals are given clay, which they use to create a sculptor of how the perceive themselves and their roles within their environments. This is then explained by the individuals and all this is then incorporated in a better understanding and planning for the rest of the team.

Tree Swing Activity

This team effectiveness activity focuses on team perception of themselves as well as what they perceive other team s to think about them. By doing this it creates a clear picture of company culture and morale.

Helium Pole

The ultimate activity in group cohesion. Groups are to put a thin pole down on the ground without ever letting go of it, sounds easy doesn’t it? No teams we know of have ever managed this on the first attempt. (Reliability and trust, communication, blame shifting)

Over The Bridge

In the activity the group is split into two teams; a design and a building team. The teams are split for the first 30 min of the activity, with the building team having all the building material, but having to wait on the design team for instructions on what to build. The design team have some samples of the equipment and the task of designing a trailer. The building team have brief idea of what needs to be build but are instructed to follow instructions form the design team.
After a 30 minute session, the two teams are combined and the trailer needs to be build. However only builders are allowed to touch building material.

Theatre Sports

A brand new for teambuilding in South Africa. This fun innovative experience will take every last drop of initiative, where no other drop of initiative has gone before.

Swamp
Team must complete an obstacle type course that seems quite challenging and sometimes just plain impossible; however sticking to some basic team principles makes it very simple. Motivation and support (giving as well as receiving) gets addressed in this activity. (Planning, motivation, support, commitment)

Red And Green

The ultimate in competition. Groups to split in four smaller groups and compete in a card game, called red and green. An eye opener as to the effect of competition in groups.


All activities are hosted by a crew of highly motivated and professional personnel. Activities are developed and presented in accordance with the highest safety procedures and regulations and are underwritten by Lloyds of London, ensuring all participants a safe enjoyable experience not soon to be forgotten.



Synergistic Consultants (PTY) Ltd
“Cohesion through Experience”
Vat: 4960210773 Company Reg: 2003/027832/07 bee: Level 4
Cell: 0727 436 700 tel: 021 712 67 15 | fax: 086 628 4839